Poe Make the Harvester Great Again
Pillars of Eternity Two: Deadfire
Pillars of Eternity II: Deadfire
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Xoti the Lightbringer (Harvester of Gaun) – POTD Build Guide
★ Priest (Harvester of Gaun) - Build Guide for Xoti.
★ Role: Striker, Support
✎ Team comp: can squad upward with any party, build start powerplay at level 7 when she start having buffs/debuffs to offer, 2nd powerplay at level xiii when she starts getting her nuking powers.
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✖ Artwork by: Penett Penett
✎ Leveling Progression
♦ Leveling:
- Level 2: Interdiction
- Level iii: Holy Meditation & Shield Way
- Level 4: Suppress Affliction
- Level v: Dire Blessing & Balderdash's Will
- Level half-dozen: Divine Mark
- Level vii: Devotions for the True-blue & Shining Beacon
- Level 8: Bear's Fortitude
- Level 9: Champion'southward Boon & Rapid Casting
- Level x: Practiced Healer
- Level eleven: Spiritual Marry & Quick Summoning
- Level 12: Scion of Flame
- Level thirteen: Storm of Holy Burn down & Shields for the Faithful
- Level 14: Minor Avatar
- Level 15: Potent Empower
- Level 16: Spark of the Souls & Hand of Weal and Woe
- Level 17: Center of the Storm
- Level 18: Accurate Empower
- Level 19: Magran'southward Might & Prestige
- Level xx: Penetrating Empower
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♦ Ceremonious skills:
- Agile: 4 Alchemy & all Acarana
- Passive: Religion
♦ Weapon Proficiency:
- Dagger - Club - Flail - Mace
✎ Equipment / Gear
✦ Gear:
- Mask of Grotto Deep (Head): +ii Intellect, +1 Power Level for Poison Abilities, Grants Toxic Coils.
- Charm of Basic (Cervix): +ii Intellect, +5 Accuracy aganst Vessels & Grants Telephone call of the Restless
- Aloth Leather Armor: +xv% Area of Effect, +2 Burn/Corrode/Freeze/Shock Armor Rating, +5 All Defence against Transmutation / Evocation / Ilusions attacks, +2 Slash/Pierce Armor Rating.
- Ring of Overseeing: +x% Area of Effect
- Ring of Focused Flame: +10 Accuracy with Fire attacks
- Footprints of Ahu Taka: +ii Dexterity, +one Cast with Level 2 Priest spells, +10% Healing done.
- Gwyn's Conjugal Garter (Belt): +1 Constitution, Resistance to Dexterity.
- Woedica'due south Strangling Grasp (Hands): +2 Might, +3 Burn Armor Rating & Grants Garrote Choke
- Cloak of Greater Protection (Greatcoat): +x Fortitude, +ten Will, +10 Reflex
- Milx (Cat): +1 Intellect and +5% Hits to Crits for Abilities/Spells (Party-Wide)
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✦ Weapon:
- Main Weapon Fix :
- Marux Amanth (Dagger): +10% adventure to echo attacks later 0.5s with Priest spells.
- Xoti's Lantern (Small Shield): +ii All Restoration and Inspiration Power Levels.
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✦ Alchemy:
- Ripple Sponge: +Ten Perception, +X Resolve, +X Intellect
- Scroll of Moderate Healing: +X AoE Keen Wellness Restored
- Scroll of Minor Healing: +X AoE Skilful Health Restored
- Scroll of Moonwell: +X AoE Decent Health restored per 3s, +10 All Defenses
✎ Abilities Preview
♦ As a Harvester of Gaun:
- Xoti has amazing striking capability with plenty of potent buffs to strengthen and porect her allies while also giving her enemies hard times with powerful debuffs.
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✦ Buff Abilities:
- Dagger Modal: +ten Deflection against Melee attacks to self.
- Minor Avatar: +xl Max Wellness, and all minor Inspirations: +5 Might, +5 Dexterity, +5 Constitution, +5 Perception, +5 Resolve, +5 Intellect. (High Priority)
- Devotions for the True-blue: +4 Might, +10 Accurateness to Allies and -four Might, -ten Accuracy to Enemies. (High Priority)
- Dire Blessing: +five Perception, +50% Grazes to Hits conversion. (High Priority)
- Holy Meditation: +five Resolve, +Concentration per 6s. Useful to counter enemies that fond of using interrupting attacks. (Situational)
- Champion's Boon +v Resolve, +5 Might, +two Penetration, +3 enemies Engaged to a single ally. Yous by and large just need the extra penetration, buff on cocky or on your main strikers to make sure their attacks get through tanky enemies. (Situational)
- Shields for the True-blue: +twenty Deflection, useful to protect allies from heavy weapon-attackers. (Situational)
- Circle of Protection: +15 All Defenses to AoE friendly targets, but in one case you unlock Viii powers use Symbol of Eothas instead. (Situational)
✦ Healing Abilities:
- Restore: restore minor health to AoE friendly targets.
✎ As a Aracana Master: her healing scrolls are really good and then information technology'due south recommended to invest some into it by crafting or from vendors (often seen in magic shop/merchants or merchant ships)
- Whorl of Small Healing: restore proficient amount of health to AoE friendly targets.
- Scroll of Moderate Healing: restore large amount of health to AoE friendly targets.
- Scroll of Moonwell: restore decent amount of wellness per 3s, +10 All Defenses to AoE friendly targets.
- Suppress Affliction: Hostile effects suspened for 10s to AoE friendly targets.
✦ Debuff Abilities:
- Interdiction: -five Might, -4 Penetration, making affected enemies attacks terminate up tickling you. Useful to shutdown heavy harm dealers. (Situational)
- Vile Thorns: -v Constituion, -25% Healing received, dealing decent damage and soften enemies allow them to be mauled down quickly. (Situational)
- Toxic Coils (from Gloves): is a gap-closer that does Corrode AoE damage on inflow, and apply similar condition like Vile Thorns. (Situational)
- Shining Beacon: -x All Defenses to Foe AOE, deal good Burn damage per 3s. (High Priority)
- Divine Marker: deal stiff single target Burn damage and -25 Deflection to enemy target, leaving them vulnerable to your attacks (Situational)
✦ Offensive Abilities:
- Blessed Harvest: powerful single target attack, the lower the target wellness, the more harm you bargain. (Loftier Priority)
- Storm of Holy Fire: huge continuous aoe attack, raining downwardly Holy Burn dealing harm to anyone in the area. (Loftier Priority)
- Symbol of Eothas: deal powerful continuous Burn aoe attack, smiting enemies in the area and +15 All Defenses to allies in the area. (High Priority)
- Magran's Might: continuously blast an enemy with Magran'southward Hammer until their sin has been apple-pie, often in death, dealing potent Crush or Burn damage and reduce their beneficial furnishings per strike. Useful to disable and focus down backline threat from afar. (High Priority)
- Spiritual Marry: summon extra-planar, pretty durable and information technology also has a proficient defensive/healing ability to use on allies which +v Consitution, +2 Armor Rating, +10 Health per 3s. Once it done applying buffs, it also can bargain average corrode aoe impairment. The Summon is also useful to syngerize with certain offensive spells after: Spark of Souls & Hand of Weal Woe. (Situational)
- Spark of Souls: grants allies an offensive aureola that zap nearby enemies with Electricity, the more allies the better the impairment potential, useful when your party is surrounded. (Situational)
Note that: only active summon is finer considered as ally will have the Aura, and passive summons those who isn't controllable won't get Spark of Souls. Spiritual Ally fits the requirement, giving you lot more bodies to zap enemies out of existence.
- Hand of Weal and Woe: extremely high dps and amazing heal per tick, information technology's recommended to identify the beam on flanking friendly target as enemies oftentimes die to fast for the beam to finish information technology duration and accomplish it max potential. Useful confronting narrowed chokepoint. (Situational)
Spiritual Ally once again tin can comprehend the job nicely without putting your friends in a bad spot, just place him behind enemy line and hook him the beam, then you tin can freely move him around to get the best out of the beam and sentinel enemies melt as your front-liners have their wellness restored just equally quick.
✦ AI Behavior Script:
- Link
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Source: https://steamcommunity.com/sharedfiles/filedetails/?id=1403426524
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